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Five years have passed since the collapse of the whole world due to a spreading infection. Boyster thought his future was doomed — stuck in a camp, surviving but not living. However, his fate changes when he’s put on a (forced) mission with none else than Nancy Grape. Without much choice, both of them will have to learn to get along if they want to find a cure for the infection that took away their hopes and dreams. But is it really all that matters? Or, perhaps, Boyster and Nancy will change their minds along the way?
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1971. Inky Palace is one of the most famous cafeterias in the US because of two simple factors: the soft and cozy atmosphere, and living toons working in the establishment. Living toons? Yes, humans and cartoons coexist in this world — and most of the time it’s not all sunshine and rainbows. And Bendy, a 19-year-old little devil, knows that very well. After years of being reclusive about leaving the house, Bendy's adoptive father, Henry Stein, convinces him to step outside and start a life worth living. And Inky Palace was the start of it. What could possibly happen?

