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Summary
After their meet-cute in a time of crisis, Jesse and Emily start out as strangers, quickly become friends, save the world, and fall in love.
Starts off during the "Directorial Override" mission and bumps into the game's canon along the way.
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Summary
Her love is peace.
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Summary
The girls' hockey team is a player down, and the first game of the season is just a few weeks away! But wait, who's that skinny kid out on the ice...?
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Summary
in 2069 AD, the region once known as the United States of America is a world of complex lore and political intrigue that our heroine doesn't really care about because she's too busy trying to find estrogen in the post-apocalyptic Midwest.
If you like the story, follow https://www.tumblr.com/manorpunk for Q&As, lore drops, errata, and more!
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Ghost ends the Infection much earlier, leaving Hallownest with something of a society that must now pick up the pieces. Catastrophic resource shortages, an unstable political landscape, and a population scarred by plague leave every able body stretched thin. Still, Hornet is grateful for her mother's presence, something she never thought she would have. This is, of course, complicated when a chorus from Pharloom attempts to capture a weaverling. With the weavers as a whole too injured to run, and no longer able to hide, a new solution must be found: diplomacy.
Pharloom is starved for Silk, as it always has been. When a chorus returns, bearing news of Mother's wayward children, Lace expects things to stay the same. Unfortunately, these stray weavers are guarded by a Wyrm, and Mother is reluctant to challenge another higher being in her diminished state. However, she cannot simply let her children go. Diplomacy is the only option.

